REPLICA is an action-adventure puzzle game in which you'll take control of an old robot that has been mysteriously reactivated. The prototype of a rediscovered technology will help you find your way into the cave and will require you to cooperate with yourself.
I held several roles on Replica. I was first appointed project manager, a position I held throughout the project. But I was also part of the level design and gameplay teams during pre-production, and the video editing teams for the game's promotion during post-production.
As with my previous projects, I was in charge of the 3D portion with three other people, and my role was to design the various major elements present in the game.
It was a real pleasure to design this game with my team, despite the challenges and difficulties we encountered along the way.
The game is available to download for free on Itch.io!
Replica and a piece of my work on it