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Replica

REPLICA is an action-adventure puzzle game in which you'll take control of an old robot that has been mysteriously reactivated. The prototype of a rediscovered technology will help you find your way into the cave and will require you to cooperate with yourself.

I held several roles on Replica. I was first appointed project manager, a position I held throughout the project. But I was also part of the level design and gameplay teams during pre-production, and the video editing teams for the game's promotion during post-production.
As with my previous projects, I was in charge of the 3D portion with three other people, and my role was to design the various major elements present in the game.

It was a real pleasure to design this game with my team, despite the challenges and difficulties we encountered along the way.

The game is available to download for free on Itch.io!

https://jules-gibert.itch.io/replica

Replica and a piece of my work on it